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<title>Canvas test: 2d.imageData.put.clip</title>
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<h1><a href="index.2d.html">2d</a>.<a href="index.2d.imageData.html">imageData</a>.<a href="index.2d.imageData.put.html">put</a>.clip</h1>
<p class="desc">putImageData() is not affected by clipping regions</p>
<div class="refs">References:
<ul>
<li><a href="spec.html#testrefs.2d.imageData.unaffected">2d.imageData.unaffected</a>
<li><a href="https://bugzilla.mozilla.org/show_bug.cgi?id=433397">Bugzilla</a>
</ul>
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<p class="output">Actual output:</p>
<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
<p class="output expectedtext">Expected output:<p><img src="green-100x50.png" class="output expected" id="expected" alt="">
<ul id="d"></ul>
<script>
_addTest(function(canvas, ctx) {

ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50)
var imgdata = ctx.getImageData(0, 0, 100, 50);
ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50)
ctx.beginPath();
ctx.rect(0, 0, 50, 50);
ctx.clip();
ctx.putImageData(imgdata, 0, 0);
_assertPixelApprox(canvas, 25,25, 0,255,0,255, "25,25", "0,255,0,255", 2);
_assertPixelApprox(canvas, 75,25, 0,255,0,255, "75,25", "0,255,0,255", 2);


});
</script>

